POV-Ray : Newsgroups : povray.newusers : Scale a picture : Re: Scale a picture Server Time
29 Jul 2024 18:29:33 EDT (-0400)
  Re: Scale a picture  
From: Chris B
Date: 9 May 2005 08:15:01
Message: <427f5445$1@news.povray.org>
"Oleguer Vilella" <ole### [at] infonegociocom> wrote in message
news:427e595a$1@news.povray.org...
> Hi all,
>
> Is it anyway to scale a complete picture?
>
> Thanks,
> Oleguer
>

Hi Oleguer,

Your question does not seem very clear.
Here are some ideas about what you might  be asking:

You can adjust the size of a rendered image by adjusting the resolution as a
render option e.g. changing it from 640x480 to 800x600 to get a larger or
smaller rendered image,
or,
If you want to 'zoom' in or out (to alter the amount of the scene you get in
the render window from a given camera position), you can add the 'up' and
'right' vectors to your camera statement,
alternatively,
If you mean that you would like to scale a picture that you are using as an
image_map to texture an object then you can use 'scale' inside the texture
definition.

If 'none of the above' (and Warp's answer didn't hit the spot) then a little
more detail on what you want to do would be helpful.

Regards,
Chris B.


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